Web-Visualisierung mit Open Source |
|||
Vom CAD-Modell zur Real-Time Animation | |||
![]() |
|||
![]() |
|||
X3D XML-Encoding
Der Einstieg in X3D führt über XML. Die Auszeichnungssprache Extensible Markup Language is Basis für die Applikationen des Web der 2. Generation. Hier ein Ausschnitt aus dem unverzichtbaren HelloWorld Programm. <?xml version="1.0" encoding="UTF-8"?> <X3D profile="Full"> <head><meta content="world_rotate.x3d" name="filename"/></head> <Scene> <NavigationInfo type=""EXAMINE" "/> <Viewpoint description="" fieldOfView="0.6" position="0.0 0.0 5.0"/> <Transform DEF="WORLD"> <Shape> <Appearance> <Material diffuseColor="1.0 0.0 0.0"/> <ImageTexture url="earth-topo.jpg"/></Appearance> <Sphere/> </Shape> </Transform> <OrientationInterpolator DEF="DREHUNG" key=" 0.0 0.5 1.0" keyValue=" 0.0 1.0 0.0 0.0 0.0 1.0 0.0 3.14 0.0 1.0 0.0 6.28"/> <TimeSensor DEF="UHR" cycleInterval="24.0" loop="true" stopTime="-1.0"/> <ROUTE fromField="fraction_changed" fromNode="UHR" toField="set_fraction" toNode="DREHUNG"/> <ROUTE fromField="value_changed" fromNode="DREHUNG" toField="set_rotation" toNode="WORLD"/> </Scene> </X3D> ![]() |